File:  [Repository] / kupuMPIWG / doc / CUSTOMIZING.txt
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Tue Aug 30 17:10:22 2005 UTC (18 years, 8 months ago) by dwinter
Branches: first, MAIN
CVS tags: alpha, HEAD


================
Customizing Kupu
================

XXX - cover customizing a feature (templating system)

Abstract
--------

This is a document describing in detail how to customize Kupu on
different levels: using CSS and HTML to change or remove parts of the
UI, overriding initKupu() to reduce or extend the amount of tools used
and hook in custom tools, writing tools and overriding default Kupu
behaviour.

Sidenote: in the Kupu package there's a subdirectory called 'silva'
which contains the customizing code used for a Zope based CMS (well,
not strictly but anyway ;) called 'Silva'. This code uses all the
customization techniques described below, and can serve as an example
for how to perform heavy customizations.

Integration and customization
-----------------------------

Kupu is a feature-rich WYSIWYG editor and will provide a lot of
ready-to-use features out-of-the-box. When one takes the default
generated file kupu.html one doesn't have to change anything to use
those features, but in a real-life situation, where issues like the
available amount of real-estate, the capabilites of the back-end or
even the expected knowledge of the users can play important roles,
integrators will most likely want to perform some customization. The
Kupu developers have tried to make customization clean and clear, and
to provide different ways of doing customization, either changing the
HTML or CSS for small customization (we understand most people
deploying a tool like Kupu will usually not want to hack JavaScript,
so in most cases customizing Kupu should not involve any programming)
or overriding core Kupu functionality using JavaScript.

Configuration
-------------

Even though it really doesn't belong in this document, we would like
to mention configuration options as well, since they can be really
useful for people who want to perform customizations, and we don't
want to overlook them, ending up doing things from JavaScript that can
easily be changed in the configuration... ;) Unless special features
are included, Kupu has a very limited set of configuration options,
which can all be set through inline XML 'islands' within the document
containing Kupu.

===================== ================================================
Directive             Possible values
===================== ================================================
src                   the source URL of the document
dst                   the URL to PUT to (not used for POST setups)
use_css               whether Kupu should try to (it will succeed in
                      Mozilla use CSS for bold, italic etc. rather
                      then plain <b>, <i> or <strong>, <em> tags
reload_after_save     whether Kupu should reload the iframe's content
                      after saving, or keep it in tact, retaining
                      cursor position, selection etc. (the last is
                      obviously the nicest)

strict_output         when set to 1, Kupu will send a full XHTML
                      compliant document, including document type
                      declaration and xmlns namespace declaration to
                      the server
===================== ================================================
  
CSS customization
-----------------

If an integrator wants to customize small issues, like the image of a
toolbar button, the font of a toolbox but also whether a toolbox or a
button should appear in the client's page, he can modify the
CSS. There's one main CSS, kupustyles.css, which contains classnames
or ids for each button and toolbar. To change a color, image or font
of that element, just override the CSS for the class or id that points
to that element (note that classes are sometimes chosen where ids seem
more appropriate, this is because one can do more with CSS classes
from JavaScript: when dynamically changing an id of an element, any
CSS directives connected to that id will not be performed, when doing
so with a class instead the CSS directives *will* be performed),
perferrably in another CSS file (having a seperate CSS file for
overriding CSS will improve maintainability: when you upgrade from an
already customized Kupu to a newer version you don't have to modify
the core's CSS).

To remove an element from the page easily, you can add 'display: none'
as a style directive for the element, it will be hidden from
view. Note that it is also possible to remove the complete tool from
the view using JavaScript, which has the advantage that less data has
to be sent to the client and the HTML will become a bit smaller, but
is a bit harder.
  
Changing initKupu
-----------------

In one of the JavaScript files, kupuinit.js, there's a function called
initKupu(). Here's where the bootstrapping takes place: the editor is
instantiated and configuration and a logger are fed to it, the
contextmenu and the tools are instantiated and registered etc. If you
want to override or completely remove tools and context menu etc. from
Kupu, you will need to override (probably copy and change) this
function.  When you want to remove a tool from Kupu, remove the lines
in which it is instantiated and registered from your custom
initKupu. When you subclass an existing tool or want to plug in your
own, copy the lines of code used to instantiate an existing tool and
change them.  Since Kupu is still in development (even thought we
passed 1.0 a while ago, unfortunatly it showed things aren't
completely the way they should be, hopefully at some point the API and
core will be frozen for a while) you can expect customized initKupu's
need modification after an Kupu upgrade. For instance, in 1.0.1 a
toolbox was reflected by 1 JavaScript class, nowadays there's a
seperate class for the functionality of that tool and one for the UI
elements. The initKupu functions that are written for 1.0.1 need to be
modified to reflect this change. If you override this function, before
starting an upgrade be sure to check out the documentation or the
mailinglist, where changes that break customized initKupu functions
will be mentioned.

Removing or changing tools
--------------------------

As mentioned in the previous paragraph, to remove a tool from Kupu
completely you can just remove the lines in which it (and it's UI
element) is instantiated. However, in some cases you will want to use
or re-use the functionality of the tool class and get rid of or
override the UI element.  If you don't want the UI toolbox element of
the TableTool to be part of the HTML, but *do* want the contextmenu's
table functionality available (which is also provided via the tools),
the UI element shouldn't be visible but the tool itself should be
available. This case could be solved using CSS (display: none) but if
you have an overridden initKupu anyway, or if you really appreciate
clean HTML it can be done using initKupu as well, by just not
registering the UI element (TableToolBox) to the tool (TableTool).
When you want to change the UI part of a tool, or want to override
such a toolbox you can just register it to the tool in a similar way.

The KupuTool and KupuToolBox APIs
---------------------------------

For a reference of the KupuTool and KupuToolBox API's, see
JSAPI.txt. For a description of how to write them, see EXTENDING.txt.

Overriding KupuEditor methods
-----------------------------

To override methods on the KupuEditor object, you can either attach a
method with the name of the one to override to the prototype of the
class or create a subclass. We did our best to make the API available
on this core object clean and small, and to keep the methods single
operations as much as possible, so overriding a method on this object
usually won't involve much code duplication. Note: unfortunately this
is not really the case for saveDocument (although I guess the need for
overriding this is a lot smaller now that prepareForm is available ;)
and especially not for insertNodeAtSelection (if someone wants to
rewrite that to something a bit more compact, please do! ;).

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