Mercurial > hg > digilib
annotate client/digitallibrary/jquery/dlGeometry.js @ 849:2b7143c331c3 jquery
first step towards zoom arrows
| author | hertzhaft |
|---|---|
| date | Tue, 08 Mar 2011 09:07:07 +0100 |
| parents | 7773ccc93729 |
| children |
| rev | line source |
|---|---|
| 599 | 1 /* digilib geometry classes |
| 2 * should be integrated into jquery.digilib.js | |
| 734 | 3 */ |
| 599 | 4 |
| 5 var dlGeometry = function() { | |
| 734 | 6 /* |
| 7 * Size class | |
| 8 */ | |
| 9 var size = function(w, h) { | |
| 10 var that; | |
| 11 if (typeof w === "object") { | |
| 12 // assume its size | |
| 13 that = { | |
| 14 width : w.width, | |
| 15 height : w.height | |
| 599 | 16 }; |
| 734 | 17 } else { |
| 18 that = { | |
| 19 width : parseFloat(w), | |
| 20 height : parseFloat(h) | |
| 599 | 21 }; |
| 734 | 22 } |
| 23 that.equals = function(other) { | |
| 24 return (this.width === other.width && this.height === other.height); | |
| 599 | 25 }; |
| 734 | 26 that.toString = function() { |
| 27 return (this.width + "x" + this.height); | |
| 28 }; | |
| 29 return that; | |
| 30 }; | |
| 599 | 31 |
| 734 | 32 /* |
| 33 * Position class | |
| 34 */ | |
| 35 var position = function(x, y) { | |
| 36 var that; | |
| 37 if (typeof x === "object") { | |
| 38 if (x instanceof jQuery) { | |
| 39 // jQuery object | |
| 40 var pos = x.offset(); | |
| 41 that = { | |
| 42 x : pos.left, | |
| 43 y : pos.top | |
| 44 }; | |
| 45 } else { | |
| 46 if (x.x != null) { | |
| 47 // position object | |
| 48 that = { | |
| 49 x : x.x, | |
| 50 y : x.y | |
| 647 | 51 }; |
| 52 } | |
| 734 | 53 if (x.pageX != null) { |
| 54 // event object | |
| 55 that = { | |
| 56 x : x.pageX, | |
| 57 y : x.pageY | |
| 58 }; | |
| 59 } | |
| 60 } | |
| 61 } else { | |
| 62 that = { | |
| 63 x : parseFloat(x), | |
| 64 y : parseFloat(y) | |
| 65 }; | |
| 66 } | |
| 67 that.equals = function(other) { | |
| 68 return (this.x === other.x && this.y === other.y); | |
| 69 }; | |
| 70 // add position other to this | |
| 71 that.add = function(other) { | |
| 72 this.x += other.x; | |
| 73 this.y += other.y; | |
| 74 return this; | |
| 75 }; | |
| 76 // returns negative position | |
| 77 that.neg = function() { | |
| 78 return position({ | |
| 79 x : -this.x, | |
| 80 y : -this.y | |
| 81 }); | |
| 82 }; | |
| 83 // returns new position that is the difference between this and other | |
| 84 that.delta = function(other) { | |
| 85 return position({ | |
| 86 x : other.x - this.x, | |
| 87 y : other.y - this.y | |
| 88 }); | |
| 89 }; | |
| 90 // adjusts position $elem to this position | |
| 91 that.adjustDiv = function($elem) { | |
| 92 $elem.offset({ | |
| 93 left : this.x, | |
| 94 top : this.y | |
| 95 }); | |
| 96 }; | |
| 97 // returns distance of this position to pos (length if pos == null) | |
| 98 that.distance = function(pos) { | |
| 99 if (pos == null) { | |
| 100 pos = { | |
| 101 x : 0, | |
| 102 y : 0 | |
| 647 | 103 }; |
| 104 } | |
| 734 | 105 var dx = pos.x - this.x; |
| 106 var dy = pos.y - this.y; | |
| 107 return Math.sqrt(dx * dx + dy * dy); | |
| 108 }; | |
| 109 that.toString = function() { | |
| 110 return (this.x + "," + this.y); | |
| 599 | 111 }; |
| 734 | 112 return that; |
| 113 }; | |
| 114 /* | |
| 115 * Rectangle class | |
| 116 */ | |
| 117 var rectangle = function(x, y, w, h) { | |
| 118 var that = {}; | |
| 119 if (typeof x === "object") { | |
| 120 if (x instanceof jQuery) { | |
| 121 // jQuery object | |
| 122 var pos = x.offset(); | |
| 123 that = { | |
| 124 x : pos.left, | |
| 125 y : pos.top, | |
| 126 width : x.width(), | |
| 127 height : x.height() | |
| 128 }; | |
| 129 } else if (y == null) { | |
| 130 // assume x is rectangle | |
| 131 that = { | |
| 132 x : x.x, | |
| 133 y : x.y, | |
| 134 width : x.width, | |
| 135 height : x.height | |
| 136 }; | |
| 599 | 137 } else { |
| 734 | 138 // assume x and y are Position |
| 599 | 139 that = { |
| 734 | 140 x : Math.min(x.x, y.x), |
| 141 y : Math.min(x.y, y.y), | |
| 142 width : Math.abs(y.x - x.x), | |
| 143 height : Math.abs(y.y - x.y) | |
| 599 | 144 }; |
| 145 } | |
| 734 | 146 } else { |
| 147 that = { | |
| 148 x : parseFloat(x), | |
| 149 y : parseFloat(y), | |
| 150 width : parseFloat(w), | |
| 151 height : parseFloat(h) | |
| 599 | 152 }; |
| 734 | 153 } |
| 154 // returns a copy of this Rectangle | |
| 155 that.copy = function() { | |
| 156 return rectangle(this); | |
| 157 }; | |
| 158 // returns the position of this Rectangle | |
| 159 that.getPosition = function() { | |
| 160 return position(this); | |
| 161 }; | |
| 162 // returns the size of this Rectangle | |
| 163 that.getSize = function() { | |
| 164 return size(this); | |
| 165 }; | |
| 166 // returns the upper left corner position | |
| 167 that.getPt1 = that.getPosition; | |
| 168 // returns the lower right corner position of this Rectangle | |
| 169 that.getPt2 = function() { | |
| 170 return position({ | |
| 171 x : this.x + this.width, | |
| 172 y : this.y + this.height | |
| 173 }); | |
| 174 }; | |
| 175 // sets the upper left corner position to pos | |
| 176 that.setPosition = function(pos) { | |
| 177 this.x = pos.x; | |
| 178 this.y = pos.y; | |
| 179 return this; | |
| 180 }; | |
| 181 that.setPt1 = that.setPosition; // TODO: not really the same | |
| 182 // adds pos to the position | |
| 183 that.addPosition = function(pos) { | |
| 184 this.x += pos.x; | |
| 185 this.y += pos.y; | |
| 186 return this; | |
| 187 }; | |
| 188 // sets the lower right corner to position pos | |
| 189 that.setPt2 = function(pos) { | |
| 190 this.width = pos.x - this.x; | |
| 191 this.height = pos.y - this.y; | |
| 192 return this; | |
| 193 }; | |
| 194 // returns the center position of this Rectangle | |
| 195 that.getCenter = function() { | |
| 196 return position({ | |
| 197 x : this.x + this.width / 2, | |
| 198 y : this.y + this.height / 2 | |
| 199 }); | |
| 200 }; | |
| 201 // moves this Rectangle's center to position pos | |
| 202 that.setCenter = function(pos) { | |
| 203 this.x = pos.x - this.width / 2; | |
| 204 this.y = pos.y - this.height / 2; | |
| 205 return this; | |
| 206 }; | |
| 207 that.equals = function(other) { | |
| 208 // equal props | |
| 209 var eq = (this.x === other.x && this.y === other.y && this.width === other.width); | |
| 210 return eq; | |
| 211 }; | |
| 212 // returns the area of this Rectangle | |
| 213 that.getArea = function() { | |
| 214 return (this.width * this.height); | |
| 215 }; | |
| 216 // eliminates negative width and height | |
| 217 that.normalize = function() { | |
| 218 var p = this.getPt2(); | |
| 219 this.x = Math.min(this.x, p.x); | |
| 220 this.y = Math.min(this.y, p.y); | |
| 221 this.width = Math.abs(this.width); | |
| 222 this.height = Math.abs(this.height); | |
| 223 return this; | |
| 224 }; | |
| 225 // returns if Position "pos" lies inside of this rectangle | |
| 226 that.containsPosition = function(pos) { | |
| 227 var ct = ((pos.x >= this.x) && (pos.y >= this.y) | |
| 228 && (pos.x <= this.x + this.width) && (pos.y <= this.y | |
| 229 + this.height)); | |
| 230 return ct; | |
| 231 }; | |
| 232 // returns if rectangle "rect" is contained in this rectangle | |
| 233 that.containsRect = function(rect) { | |
| 234 return (this.containsPosition(rect.getPt1()) && this | |
| 235 .containsPosition(rect.getPt2())); | |
| 236 }; | |
| 237 // changes this rectangle's x/y values so it stays inside of rectangle | |
| 238 // rect | |
| 239 // keeping the proportions | |
| 240 that.stayInside = function(rect) { | |
| 241 if (this.x < rect.x) { | |
| 242 this.x = rect.x; | |
| 243 } | |
| 244 if (this.y < rect.y) { | |
| 245 this.y = rect.y; | |
| 246 } | |
| 247 if (this.x + this.width > rect.x + rect.width) { | |
| 248 this.x = rect.x + rect.width - this.width; | |
| 249 } | |
| 250 if (this.y + this.height > rect.y + rect.height) { | |
| 251 this.y = rect.y + rect.height - this.height; | |
| 252 } | |
| 253 return this; | |
| 254 }; | |
| 255 // clips this rectangle so it stays inside of rectangle rect | |
| 256 that.clipTo = function(rect) { | |
| 257 var p1 = rect.getPt1(); | |
| 258 var p2 = rect.getPt2(); | |
| 259 var this2 = this.getPt2(); | |
| 260 this.setPosition(position(Math.max(this.x, p1.x), Math.max(this.y, p1.y))); | |
| 261 this.setPt2(position(Math.min(this2.x, p2.x), Math.min(this2.y, p2.y))); | |
| 262 return this; | |
| 263 }; | |
| 264 // returns the intersection of the given Rectangle and this one | |
| 265 that.intersect = function(rect) { | |
| 266 // FIX ME: not really, it should return null if there is no overlap | |
| 267 var sec = rect.copy(); | |
| 268 if (sec.x < this.x) { | |
| 269 sec.width = sec.width - (this.x - sec.x); | |
| 270 sec.x = this.x; | |
| 271 } | |
| 272 if (sec.y < this.y) { | |
| 273 sec.height = sec.height - (this.y - sec.y); | |
| 274 sec.y = this.y; | |
| 275 } | |
| 276 if (sec.x + sec.width > this.x + this.width) { | |
| 277 sec.width = (this.x + this.width) - sec.x; | |
| 278 } | |
| 279 if (sec.y + sec.height > this.y + this.height) { | |
| 280 sec.height = (this.y + this.height) - sec.y; | |
| 281 } | |
| 282 return sec; | |
| 283 }; | |
| 284 // returns a Rectangle that fits into this one (by moving first) | |
| 285 that.fit = function(rect) { | |
| 286 var sec = rect.copy(); | |
| 287 sec.x = Math.max(sec.x, this.x); | |
| 288 sec.y = Math.max(sec.y, this.x); | |
| 289 if (sec.x + sec.width > this.x + this.width) { | |
| 290 sec.x = this.x + this.width - sec.width; | |
| 291 } | |
| 292 if (sec.y + sec.height > this.y + this.height) { | |
| 293 sec.y = this.y + this.height - sec.height; | |
| 294 } | |
| 295 return sec.intersect(this); | |
| 296 }; | |
| 297 // adjusts position and size of $elem to this rectangle | |
| 298 that.adjustDiv = function($elem) { | |
| 299 $elem.offset({ | |
| 300 left : this.x, | |
| 301 top : this.y | |
| 302 }); | |
| 303 $elem.width(this.width).height(this.height); | |
| 304 }; | |
| 305 // returns size and position in css-compatible format | |
| 306 that.getAsCss = function() { | |
| 307 return { | |
| 308 left : this.x, | |
| 309 top : this.y, | |
| 310 width : this.width, | |
| 311 height : this.height | |
| 599 | 312 }; |
| 734 | 313 }; |
| 314 that.toString = function() { | |
| 315 return this.width + "x" + this.height + "@" + this.x + "," + this.y; | |
| 316 }; | |
| 317 return that; | |
| 318 }; | |
| 319 | |
| 320 /* | |
| 321 * Transform class | |
| 322 * | |
| 323 * defines a class of affine transformations | |
| 324 */ | |
| 325 var transform = function(spec) { | |
| 326 var that = { | |
| 327 m00 : 1.0, | |
| 328 m01 : 0.0, | |
| 329 m02 : 0.0, | |
| 330 m10 : 0.0, | |
| 331 m11 : 1.0, | |
| 332 m12 : 0.0, | |
| 333 m20 : 0.0, | |
| 334 m21 : 0.0, | |
| 335 m22 : 1.0 | |
| 336 }; | |
| 337 if (spec) { | |
| 338 jQuery.extend(that, spec); | |
| 339 } | |
| 340 ; | |
| 341 that.concat = function(trafA) { | |
| 342 // add Transform trafA to this Transform (i.e. this = trafC = trafA | |
| 343 // * this) | |
| 344 var trafC = {}; | |
| 345 for ( var i = 0; i < 3; i++) { | |
| 346 for ( var j = 0; j < 3; j++) { | |
| 347 var c = 0.0; | |
| 348 for ( var k = 0; k < 3; k++) { | |
| 349 c += trafA["m" + i + k] * this["m" + k + j]; | |
| 350 } | |
| 351 trafC["m" + i + j] = c; | |
| 599 | 352 } |
| 734 | 353 } |
| 354 jQuery.extend(this, trafC); | |
| 355 return this; | |
| 356 }; | |
| 357 that.transform = function(rect) { | |
| 358 // returns transformed Rectangle or Position with this Transform | |
| 359 // applied | |
| 360 var x = this.m00 * rect.x + this.m01 * rect.y + this.m02; | |
| 361 var y = this.m10 * rect.x + this.m11 * rect.y + this.m12; | |
| 362 var pt = position(x, y); | |
| 363 if (rect.width) { | |
| 364 // transform the other corner point | |
| 365 var pt2 = this.transform(rect.getPt2()); | |
| 366 return rectangle(pt, pt2); | |
| 367 } | |
| 368 return pt; | |
| 599 | 369 }; |
| 734 | 370 that.invtransform = function(rect) { |
| 371 // returns transformed Rectangle or Position with the inverse of | |
| 372 // this Transform applied | |
| 373 var det = this.m00 * this.m11 - this.m01 * this.m10; | |
| 374 var x = (this.m11 * rect.x - this.m01 * rect.y - this.m11 | |
| 375 * this.m02 + this.m01 * this.m12) | |
| 376 / det; | |
| 377 var y = (-this.m10 * rect.x + this.m00 * rect.y + this.m10 | |
| 378 * this.m02 - this.m00 * this.m12) | |
| 379 / det; | |
| 380 var pt = position(x, y); | |
| 381 if (rect.width) { | |
| 382 // transform the other corner point | |
| 383 var pt2 = this.invtransform(rect.getPt2()); | |
| 384 return rectangle(pt, pt2); | |
| 385 } | |
| 386 return pt; | |
| 387 }; | |
| 388 that.toString = function(pretty) { | |
| 389 var s = '['; | |
| 390 if (pretty) | |
| 391 s += '\n'; | |
| 392 for ( var i = 0; i < 3; ++i) { | |
| 393 s += '['; | |
| 394 for ( var j = 0; j < 3; ++j) { | |
| 395 if (j) | |
| 396 s += ','; | |
| 397 s += this['m' + i + j]; | |
|
657
b0c6cc4a0932
work on getting transformation to work with rotation (currently still doesn't)
robcast
parents:
649
diff
changeset
|
398 } |
|
b0c6cc4a0932
work on getting transformation to work with rotation (currently still doesn't)
robcast
parents:
649
diff
changeset
|
399 s += ']'; |
| 734 | 400 if (pretty) |
| 401 s += '\n'; | |
| 402 } | |
| 403 s += ']'; | |
| 404 if (pretty) | |
| 405 s += '\n'; | |
| 406 return s; | |
| 407 }; | |
| 408 // add class methods to instance | |
| 409 that.getRotation = transform.getRotation; | |
| 410 that.getRotationAround = transform.getRotationAround; | |
| 411 that.getTranslation = transform.getTranslation; | |
| 412 that.getMirror = transform.getMirror; | |
| 413 that.getScale = transform.getScale; | |
| 648 | 414 |
| 734 | 415 return that; |
| 416 }; | |
| 599 | 417 |
| 734 | 418 transform.getRotation = function(angle) { |
| 419 // returns a Transform that is a rotation by angle degrees around [0,0] | |
| 420 if (angle !== 0) { | |
| 421 var t = Math.PI * parseFloat(angle) / 180.0; | |
| 422 var cost = Math.cos(t); | |
| 423 var sint = Math.sin(t); | |
| 424 var traf = { | |
| 425 m00 : cost, | |
| 426 m01 : -sint, | |
| 427 m10 : sint, | |
| 428 m11 : cost | |
| 429 }; | |
| 430 return transform(traf); | |
| 431 } | |
| 432 return transform(); | |
| 433 }; | |
| 434 | |
| 435 transform.getRotationAround = function(angle, pos) { | |
| 436 // returns a Transform that is a rotation by angle degrees around pos | |
| 437 var traf = transform.getTranslation(pos.neg()); | |
| 438 traf.concat(transform.getRotation(angle)); | |
| 439 traf.concat(transform.getTranslation(pos)); | |
| 440 return traf; | |
| 441 }; | |
| 599 | 442 |
| 734 | 443 transform.getTranslation = function(pos) { |
| 444 // returns a Transform that is a translation by [pos.x, pos,y] | |
| 445 var traf = { | |
| 446 m02 : pos.x, | |
| 447 m12 : pos.y | |
| 448 }; | |
| 449 return transform(traf); | |
| 450 }; | |
| 599 | 451 |
| 734 | 452 transform.getMirror = function(type) { |
| 453 // returns a Transform that is a mirror about the axis type | |
| 454 if (type === 'x') { | |
| 455 var traf = { | |
| 456 m00 : 1, | |
| 457 m11 : -1 | |
| 458 }; | |
| 459 } else { | |
| 460 var traf = { | |
| 461 m00 : -1, | |
| 462 m11 : 1 | |
| 463 }; | |
| 464 } | |
| 465 return transform(traf); | |
| 466 }; | |
| 668 | 467 |
| 734 | 468 transform.getScale = function(size) { |
| 469 // returns a Transform that is a scale by [size.width, size.height] | |
| 470 var traf = { | |
| 471 m00 : size.width, | |
| 472 m11 : size.height | |
| 473 }; | |
| 474 return transform(traf); | |
| 475 }; | |
| 599 | 476 |
| 734 | 477 // export functions |
| 478 var that = { | |
| 479 size : size, | |
| 480 position : position, | |
| 481 rectangle : rectangle, | |
| 482 transform : transform | |
| 599 | 483 }; |
| 734 | 484 |
| 485 return that; | |
| 486 }; |
