diff src/main/webapp/imageServer/resources/js/jquery-ui-1.10.4/ui/jquery.ui.spinner.js @ 7:764f47286679

(none)
author jurzua
date Wed, 29 Oct 2014 14:28:34 +0000
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/main/webapp/imageServer/resources/js/jquery-ui-1.10.4/ui/jquery.ui.spinner.js	Wed Oct 29 14:28:34 2014 +0000
@@ -0,0 +1,497 @@
+/*!
+ * jQuery UI Spinner 1.10.4
+ * http://jqueryui.com
+ *
+ * Copyright 2014 jQuery Foundation and other contributors
+ * Released under the MIT license.
+ * http://jquery.org/license
+ *
+ * http://api.jqueryui.com/spinner/
+ *
+ * Depends:
+ *  jquery.ui.core.js
+ *  jquery.ui.widget.js
+ *  jquery.ui.button.js
+ */
+(function( $ ) {
+
+function modifier( fn ) {
+	return function() {
+		var previous = this.element.val();
+		fn.apply( this, arguments );
+		this._refresh();
+		if ( previous !== this.element.val() ) {
+			this._trigger( "change" );
+		}
+	};
+}
+
+$.widget( "ui.spinner", {
+	version: "1.10.4",
+	defaultElement: "<input>",
+	widgetEventPrefix: "spin",
+	options: {
+		culture: null,
+		icons: {
+			down: "ui-icon-triangle-1-s",
+			up: "ui-icon-triangle-1-n"
+		},
+		incremental: true,
+		max: null,
+		min: null,
+		numberFormat: null,
+		page: 10,
+		step: 1,
+
+		change: null,
+		spin: null,
+		start: null,
+		stop: null
+	},
+
+	_create: function() {
+		// handle string values that need to be parsed
+		this._setOption( "max", this.options.max );
+		this._setOption( "min", this.options.min );
+		this._setOption( "step", this.options.step );
+
+		// Only format if there is a value, prevents the field from being marked
+		// as invalid in Firefox, see #9573.
+		if ( this.value() !== "" ) {
+			// Format the value, but don't constrain.
+			this._value( this.element.val(), true );
+		}
+
+		this._draw();
+		this._on( this._events );
+		this._refresh();
+
+		// turning off autocomplete prevents the browser from remembering the
+		// value when navigating through history, so we re-enable autocomplete
+		// if the page is unloaded before the widget is destroyed. #7790
+		this._on( this.window, {
+			beforeunload: function() {
+				this.element.removeAttr( "autocomplete" );
+			}
+		});
+	},
+
+	_getCreateOptions: function() {
+		var options = {},
+			element = this.element;
+
+		$.each( [ "min", "max", "step" ], function( i, option ) {
+			var value = element.attr( option );
+			if ( value !== undefined && value.length ) {
+				options[ option ] = value;
+			}
+		});
+
+		return options;
+	},
+
+	_events: {
+		keydown: function( event ) {
+			if ( this._start( event ) && this._keydown( event ) ) {
+				event.preventDefault();
+			}
+		},
+		keyup: "_stop",
+		focus: function() {
+			this.previous = this.element.val();
+		},
+		blur: function( event ) {
+			if ( this.cancelBlur ) {
+				delete this.cancelBlur;
+				return;
+			}
+
+			this._stop();
+			this._refresh();
+			if ( this.previous !== this.element.val() ) {
+				this._trigger( "change", event );
+			}
+		},
+		mousewheel: function( event, delta ) {
+			if ( !delta ) {
+				return;
+			}
+			if ( !this.spinning && !this._start( event ) ) {
+				return false;
+			}
+
+			this._spin( (delta > 0 ? 1 : -1) * this.options.step, event );
+			clearTimeout( this.mousewheelTimer );
+			this.mousewheelTimer = this._delay(function() {
+				if ( this.spinning ) {
+					this._stop( event );
+				}
+			}, 100 );
+			event.preventDefault();
+		},
+		"mousedown .ui-spinner-button": function( event ) {
+			var previous;
+
+			// We never want the buttons to have focus; whenever the user is
+			// interacting with the spinner, the focus should be on the input.
+			// If the input is focused then this.previous is properly set from
+			// when the input first received focus. If the input is not focused
+			// then we need to set this.previous based on the value before spinning.
+			previous = this.element[0] === this.document[0].activeElement ?
+				this.previous : this.element.val();
+			function checkFocus() {
+				var isActive = this.element[0] === this.document[0].activeElement;
+				if ( !isActive ) {
+					this.element.focus();
+					this.previous = previous;
+					// support: IE
+					// IE sets focus asynchronously, so we need to check if focus
+					// moved off of the input because the user clicked on the button.
+					this._delay(function() {
+						this.previous = previous;
+					});
+				}
+			}
+
+			// ensure focus is on (or stays on) the text field
+			event.preventDefault();
+			checkFocus.call( this );
+
+			// support: IE
+			// IE doesn't prevent moving focus even with event.preventDefault()
+			// so we set a flag to know when we should ignore the blur event
+			// and check (again) if focus moved off of the input.
+			this.cancelBlur = true;
+			this._delay(function() {
+				delete this.cancelBlur;
+				checkFocus.call( this );
+			});
+
+			if ( this._start( event ) === false ) {
+				return;
+			}
+
+			this._repeat( null, $( event.currentTarget ).hasClass( "ui-spinner-up" ) ? 1 : -1, event );
+		},
+		"mouseup .ui-spinner-button": "_stop",
+		"mouseenter .ui-spinner-button": function( event ) {
+			// button will add ui-state-active if mouse was down while mouseleave and kept down
+			if ( !$( event.currentTarget ).hasClass( "ui-state-active" ) ) {
+				return;
+			}
+
+			if ( this._start( event ) === false ) {
+				return false;
+			}
+			this._repeat( null, $( event.currentTarget ).hasClass( "ui-spinner-up" ) ? 1 : -1, event );
+		},
+		// TODO: do we really want to consider this a stop?
+		// shouldn't we just stop the repeater and wait until mouseup before
+		// we trigger the stop event?
+		"mouseleave .ui-spinner-button": "_stop"
+	},
+
+	_draw: function() {
+		var uiSpinner = this.uiSpinner = this.element
+			.addClass( "ui-spinner-input" )
+			.attr( "autocomplete", "off" )
+			.wrap( this._uiSpinnerHtml() )
+			.parent()
+				// add buttons
+				.append( this._buttonHtml() );
+
+		this.element.attr( "role", "spinbutton" );
+
+		// button bindings
+		this.buttons = uiSpinner.find( ".ui-spinner-button" )
+			.attr( "tabIndex", -1 )
+			.button()
+			.removeClass( "ui-corner-all" );
+
+		// IE 6 doesn't understand height: 50% for the buttons
+		// unless the wrapper has an explicit height
+		if ( this.buttons.height() > Math.ceil( uiSpinner.height() * 0.5 ) &&
+				uiSpinner.height() > 0 ) {
+			uiSpinner.height( uiSpinner.height() );
+		}
+
+		// disable spinner if element was already disabled
+		if ( this.options.disabled ) {
+			this.disable();
+		}
+	},
+
+	_keydown: function( event ) {
+		var options = this.options,
+			keyCode = $.ui.keyCode;
+
+		switch ( event.keyCode ) {
+		case keyCode.UP:
+			this._repeat( null, 1, event );
+			return true;
+		case keyCode.DOWN:
+			this._repeat( null, -1, event );
+			return true;
+		case keyCode.PAGE_UP:
+			this._repeat( null, options.page, event );
+			return true;
+		case keyCode.PAGE_DOWN:
+			this._repeat( null, -options.page, event );
+			return true;
+		}
+
+		return false;
+	},
+
+	_uiSpinnerHtml: function() {
+		return "<span class='ui-spinner ui-widget ui-widget-content ui-corner-all'></span>";
+	},
+
+	_buttonHtml: function() {
+		return "" +
+			"<a class='ui-spinner-button ui-spinner-up ui-corner-tr'>" +
+				"<span class='ui-icon " + this.options.icons.up + "'>&#9650;</span>" +
+			"</a>" +
+			"<a class='ui-spinner-button ui-spinner-down ui-corner-br'>" +
+				"<span class='ui-icon " + this.options.icons.down + "'>&#9660;</span>" +
+			"</a>";
+	},
+
+	_start: function( event ) {
+		if ( !this.spinning && this._trigger( "start", event ) === false ) {
+			return false;
+		}
+
+		if ( !this.counter ) {
+			this.counter = 1;
+		}
+		this.spinning = true;
+		return true;
+	},
+
+	_repeat: function( i, steps, event ) {
+		i = i || 500;
+
+		clearTimeout( this.timer );
+		this.timer = this._delay(function() {
+			this._repeat( 40, steps, event );
+		}, i );
+
+		this._spin( steps * this.options.step, event );
+	},
+
+	_spin: function( step, event ) {
+		var value = this.value() || 0;
+
+		if ( !this.counter ) {
+			this.counter = 1;
+		}
+
+		value = this._adjustValue( value + step * this._increment( this.counter ) );
+
+		if ( !this.spinning || this._trigger( "spin", event, { value: value } ) !== false) {
+			this._value( value );
+			this.counter++;
+		}
+	},
+
+	_increment: function( i ) {
+		var incremental = this.options.incremental;
+
+		if ( incremental ) {
+			return $.isFunction( incremental ) ?
+				incremental( i ) :
+				Math.floor( i*i*i/50000 - i*i/500 + 17*i/200 + 1 );
+		}
+
+		return 1;
+	},
+
+	_precision: function() {
+		var precision = this._precisionOf( this.options.step );
+		if ( this.options.min !== null ) {
+			precision = Math.max( precision, this._precisionOf( this.options.min ) );
+		}
+		return precision;
+	},
+
+	_precisionOf: function( num ) {
+		var str = num.toString(),
+			decimal = str.indexOf( "." );
+		return decimal === -1 ? 0 : str.length - decimal - 1;
+	},
+
+	_adjustValue: function( value ) {
+		var base, aboveMin,
+			options = this.options;
+
+		// make sure we're at a valid step
+		// - find out where we are relative to the base (min or 0)
+		base = options.min !== null ? options.min : 0;
+		aboveMin = value - base;
+		// - round to the nearest step
+		aboveMin = Math.round(aboveMin / options.step) * options.step;
+		// - rounding is based on 0, so adjust back to our base
+		value = base + aboveMin;
+
+		// fix precision from bad JS floating point math
+		value = parseFloat( value.toFixed( this._precision() ) );
+
+		// clamp the value
+		if ( options.max !== null && value > options.max) {
+			return options.max;
+		}
+		if ( options.min !== null && value < options.min ) {
+			return options.min;
+		}
+
+		return value;
+	},
+
+	_stop: function( event ) {
+		if ( !this.spinning ) {
+			return;
+		}
+
+		clearTimeout( this.timer );
+		clearTimeout( this.mousewheelTimer );
+		this.counter = 0;
+		this.spinning = false;
+		this._trigger( "stop", event );
+	},
+
+	_setOption: function( key, value ) {
+		if ( key === "culture" || key === "numberFormat" ) {
+			var prevValue = this._parse( this.element.val() );
+			this.options[ key ] = value;
+			this.element.val( this._format( prevValue ) );
+			return;
+		}
+
+		if ( key === "max" || key === "min" || key === "step" ) {
+			if ( typeof value === "string" ) {
+				value = this._parse( value );
+			}
+		}
+		if ( key === "icons" ) {
+			this.buttons.first().find( ".ui-icon" )
+				.removeClass( this.options.icons.up )
+				.addClass( value.up );
+			this.buttons.last().find( ".ui-icon" )
+				.removeClass( this.options.icons.down )
+				.addClass( value.down );
+		}
+
+		this._super( key, value );
+
+		if ( key === "disabled" ) {
+			if ( value ) {
+				this.element.prop( "disabled", true );
+				this.buttons.button( "disable" );
+			} else {
+				this.element.prop( "disabled", false );
+				this.buttons.button( "enable" );
+			}
+		}
+	},
+
+	_setOptions: modifier(function( options ) {
+		this._super( options );
+		this._value( this.element.val() );
+	}),
+
+	_parse: function( val ) {
+		if ( typeof val === "string" && val !== "" ) {
+			val = window.Globalize && this.options.numberFormat ?
+				Globalize.parseFloat( val, 10, this.options.culture ) : +val;
+		}
+		return val === "" || isNaN( val ) ? null : val;
+	},
+
+	_format: function( value ) {
+		if ( value === "" ) {
+			return "";
+		}
+		return window.Globalize && this.options.numberFormat ?
+			Globalize.format( value, this.options.numberFormat, this.options.culture ) :
+			value;
+	},
+
+	_refresh: function() {
+		this.element.attr({
+			"aria-valuemin": this.options.min,
+			"aria-valuemax": this.options.max,
+			// TODO: what should we do with values that can't be parsed?
+			"aria-valuenow": this._parse( this.element.val() )
+		});
+	},
+
+	// update the value without triggering change
+	_value: function( value, allowAny ) {
+		var parsed;
+		if ( value !== "" ) {
+			parsed = this._parse( value );
+			if ( parsed !== null ) {
+				if ( !allowAny ) {
+					parsed = this._adjustValue( parsed );
+				}
+				value = this._format( parsed );
+			}
+		}
+		this.element.val( value );
+		this._refresh();
+	},
+
+	_destroy: function() {
+		this.element
+			.removeClass( "ui-spinner-input" )
+			.prop( "disabled", false )
+			.removeAttr( "autocomplete" )
+			.removeAttr( "role" )
+			.removeAttr( "aria-valuemin" )
+			.removeAttr( "aria-valuemax" )
+			.removeAttr( "aria-valuenow" );
+		this.uiSpinner.replaceWith( this.element );
+	},
+
+	stepUp: modifier(function( steps ) {
+		this._stepUp( steps );
+	}),
+	_stepUp: function( steps ) {
+		if ( this._start() ) {
+			this._spin( (steps || 1) * this.options.step );
+			this._stop();
+		}
+	},
+
+	stepDown: modifier(function( steps ) {
+		this._stepDown( steps );
+	}),
+	_stepDown: function( steps ) {
+		if ( this._start() ) {
+			this._spin( (steps || 1) * -this.options.step );
+			this._stop();
+		}
+	},
+
+	pageUp: modifier(function( pages ) {
+		this._stepUp( (pages || 1) * this.options.page );
+	}),
+
+	pageDown: modifier(function( pages ) {
+		this._stepDown( (pages || 1) * this.options.page );
+	}),
+
+	value: function( newVal ) {
+		if ( !arguments.length ) {
+			return this._parse( this.element.val() );
+		}
+		modifier( this._value ).call( this, newVal );
+	},
+
+	widget: function() {
+		return this.uiSpinner;
+	}
+});
+
+}( jQuery ) );